Changed apps to use milliseconds instead of seconds for timestamps to be more accurate
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@@ -63,7 +63,7 @@ var sleepTime = 2
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// Making it work on low-end machines even during busy times :)
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// May cause some things to run slowly
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var maxConcurrency = 3
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var maxConcurrency = 5
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// Timeout if something rashes
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var workerTimeoutEnv = os.Getenv("SHUFFLE_ORBORUS_EXECUTION_TIMEOUT")
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